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Pathfinder maelstrom pirate campaign
Pathfinder maelstrom pirate campaign










  1. #Pathfinder maelstrom pirate campaign movie
  2. #Pathfinder maelstrom pirate campaign Pc

Other questions here about " oh how do I double check with my players some specific thing is OK before doing it" is overthinking it IMO. "Hey guys I'm active in my church and I don't really want to go past PG-13 with this game") and then mess around in that area. Sure, there's a very slight majority of people so traumatized by something that if it comes up in game it's going to truly trip them out, and there you have outs just like any other kind of media - "press stop," say "I can't deal with this" - but most gaming groups don't really need to do more than establish the general MPAA-rating (e.g. "Boundary pushing" can be good and desirable and allowed based on initial buyin to the general campaign premise.

#Pathfinder maelstrom pirate campaign movie

If you came up to me and asked me "Do you want to see some chick saw her cheeks off?" I'd say "No! What are you talking about?" But I just went to see the movie Evil Dead, where that exact thing happened as part of the overall horror movie experience. However - people make too much of setting boundaries for their games sometimes. There's no "Evil Checklist" you have to adhere to and say every crime ever considered is OK - in fact most evil people really are just into one and consider the others to be as bad as other folks do. With that halfling, torture of captives is OK but slavery and rape is a killin' offense. If you have real characters really roleplaying and thinking through their motivations, you'll still have limits, whether it's "no women, no kids" or the Mafioso that are patriotic and still want neighborhoods to be "family places." Try to depict other "evil" people as complex in that way as well so that they will understand that evil isn't just a race to maximum depravity. He explained to the shocked command staff that he wouldn't have any slaves on board or associate with slavers. The PCs and that half-orc were having dinner in the captain's cabin, and the halfing from the anecdote above suddenly stabbed the half-orc to death on the dinner table (he's an assassin now - successful death attack).

pathfinder maelstrom pirate campaign

#Pathfinder maelstrom pirate campaign Pc

The PC captain didn't really like that but felt somewhat constrained by the expectations of the crew (mutiny is always a threat if the crew doesn't think they're getting their due) so he allowed it. The ship took two elven women prisoner and one was claimed as a slave by a vicious half-orc pirate. Not every "evil" person is 100% evil and on board with everything "evil," though. Boundary established (well, lack of one). This definitely put off the other PCs - but not enough that they stopped him. The PC halfling rogue decided he'd torture her extensively to find out who sent her.

pathfinder maelstrom pirate campaign

In my current pirate campaign, no one really thought about torture until they caught an assassin who was trying to kill the crime-boss they were aligned with.

pathfinder maelstrom pirate campaign

in a game ahead of time, and where they want it to "fade to black." I've been known to have players vote on approximate levels of sex, violence, etc. Establish an agreement on tone/content with your players up front - you are not required to run (and the players aren't required to participate) in anything they feel like is over their boundaries. Some people, when they say "evil campaign," just mean "I want to kill lippy villagers like they're orcs," not that they want to really delve into the darker aspects of human nature. I've run a variety of tones of campaigns over time and some could be considered "evil" in fact currently I'm running a three-year long Pathfinder campaign where the PCs are pirates - not all of them are technically evilly aligned, but murder, torture, rape, slavery, etc.












Pathfinder maelstrom pirate campaign